TURN: 1
VS
CORE DECRYPTION IN PROGRESS
ANALYZING NEON FREQUENCIES...
BGM PROTOCOL
LOAD AUDIO
PLAY
CORE LINK INITIATED
SCAN COMPLETE. VALIDATE UNIT PARAMETERS:
OVERRIDE / CORRECT
SWAP CARD
FACE UP
FACE DOWN
CORE MODIFICATION: BUFF
RESTORE LP
↑ ATK
↑ DEF
CANCEL
CORE MODIFICATION: DRAIN
DRAIN ATK
DRAIN DEF
DRAIN LP
CANCEL
LP:
0
%
ATK:
0
DEF:
0
SYSTEM BOOST ACTIVE
MCC - MCARD BATTLEFIELD
PLAYER 1 NAME
PLAYER 2 NAME
1
6
2
5
3
4
CLICK TO ROLL
SELECT BACKGROUND AUDIO:
CHOOSE AUDIO FILE
GAME OVER
MCORE DE-SYNCED
LOSING ENTITY:
PLAYER_UNKNOWN
REBOOT MCARD BATTLEFIELD
P1 MATRIX
:
25000
Grave Yard
0
FLIP / DEFENSE
VIEW / SWAP
END TURN
FORFEIT MATRIX ARENA
AWAITING INITIALIZATION
FLIP / DEFENSE
VIEW / SWAP
END TURN
FORFEIT MATRIX ARENA
GRAVE YARD
0
P2 MATRIX
:
25000